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Log a play

Log a new play by filling in the various sections of the screen: game, location/event, campaign, players and scores, duration and turn order.

Since the screen is quite rich, each part is covered in a dedicated guide:

Saving the play

The Save button is enabled only when the minimum data is present:

Saving as a draft

If you prepared the play but haven't played it yet, you can save it as a draft with Save draft: it's saved without a timer and without scores. You only need a game and at least one real player.

A draft:

Note: drafts are not available for campaign plays.

Interrupted play

If a play wasn't finished, you can tick "Mark as interrupted": in that case you only need at least one selected player to save, without entering scores.

Plays you didn't take part in

You can remove yourself from the play and log it for other players โ€” for example your children's plays that you didn't join.

The play is still saved (you remain its owner), but:

Note: a play must have at least one real player. A play made up of only bots can't be saved or started with the timer.