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Prototypes

Prototypes are your own custom games โ€” titles that aren't on BoardGameGeek (BGG), such as work-in-progress designs, print-and-play or homebrew games. Creating a prototype lets you log plays for a game that the normal search can't find.

Creating a prototype

You can create a prototype in two places:

In both cases Geek Stats first checks BoardGameGeek for a published game with that name. If matches are found they're shown so you can pick the real game instead; if none is found, you can go ahead and create the prototype.

You can give it a name (required) and, optionally, designer, year, number of players and duration.

Recognising a prototype

Prototypes have no cover image, so wherever they appear (play cards, game picker, game detail) they show a distinctive prototype icon and a "Prototype" badge.

Editing and deleting

Open the prototype's detail page and use the edit button in the top bar to change it. You can delete it from the edit screen, unless it still has plays or campaigns attached (in that case deletion is blocked).

Linking to a published game

If your prototype later gets published on BoardGameGeek, you can link it to the real game from the prototype's detail page (โ‹ฎ menu โ†’ Link to published game). A "Published as" card then appears on the detail, and tapping it opens the published game.

Linking is non-destructive: it only records the connection โ€” your plays and the prototype itself are kept. You can change the linked game or unlink it at any time from the same menu (or from the card).

Privacy

Prototypes are private to you:

Prototypes and statistics

Plays of your prototypes count in your personal statistics, just like any other play. In the community leaderboards they count in the play-based rankings, but they are not counted in the Unique games played leaderboard.